56 lines
1.5 KiB
Java
56 lines
1.5 KiB
Java
package org.bukkit.event.block;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.HandlerList;
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/**
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* Called when a block is broken by a player.
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* <p />
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* Note:
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* Plugins wanting to simulate a traditional block drop should set the block to air and utilise their own methods for determining
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* what the default drop for the block being broken is and what to do about it, if anything.
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* <p />
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* If a Block Break event is cancelled, the block will not break.
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*/
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@SuppressWarnings("serial")
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public class BlockBreakEvent extends BlockEvent implements Cancellable {
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private static final HandlerList handlers = new HandlerList();
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private Player player;
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private boolean cancel;
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public BlockBreakEvent(final Block theBlock, Player player) {
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super(Type.BLOCK_BREAK, theBlock);
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this.player = player;
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this.cancel = false;
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}
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/**
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* Gets the Player that is breaking the block involved in this event.
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*
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* @return The Player that is breaking the block involved in this event
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*/
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public Player getPlayer() {
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return player;
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}
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public boolean isCancelled() {
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return cancel;
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}
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public void setCancelled(boolean cancel) {
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this.cancel = cancel;
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}
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@Override
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public HandlerList getHandlers() {
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return handlers;
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}
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public static HandlerList getHandlerList() {
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return handlers;
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}
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}
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