81 lines
1.9 KiB
Java
81 lines
1.9 KiB
Java
package org.bukkit.event.entity;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Explosive;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.HandlerList;
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/**
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* Called when an entity has made a decision to explode.
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*/
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public class ExplosionPrimeEvent extends EntityEvent implements Cancellable {
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private static final HandlerList handlers = new HandlerList();
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private boolean cancel;
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private float radius;
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private boolean fire;
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public ExplosionPrimeEvent(final Entity what, final float radius, final boolean fire) {
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super(what);
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this.cancel = false;
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this.radius = radius;
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this.fire = fire;
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}
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public ExplosionPrimeEvent(final Explosive explosive) {
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this(explosive, explosive.getYield(), explosive.isIncendiary());
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}
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public boolean isCancelled() {
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return cancel;
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}
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public void setCancelled(boolean cancel) {
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this.cancel = cancel;
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}
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/**
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* Gets the radius of the explosion
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*
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* @return returns the radius of the explosion
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*/
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public float getRadius() {
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return radius;
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}
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/**
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* Sets the radius of the explosion
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*
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* @param radius the radius of the explosion
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*/
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public void setRadius(float radius) {
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this.radius = radius;
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}
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/**
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* Gets whether this explosion will create fire or not
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*
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* @return true if this explosion will create fire
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*/
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public boolean getFire() {
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return fire;
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}
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/**
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* Sets whether this explosion will create fire or not
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*
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* @param fire true if you want this explosion to create fire
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*/
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public void setFire(boolean fire) {
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this.fire = fire;
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}
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@Override
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public HandlerList getHandlers() {
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return handlers;
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}
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public static HandlerList getHandlerList() {
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return handlers;
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}
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}
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