52 lines
1.3 KiB
Java
52 lines
1.3 KiB
Java
package org.bukkit.event.player;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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public class PlayerBucketFillEvent extends PlayerEvent {
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ItemStack itemStack;
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boolean cancelled = false;
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Block blockClicked;
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BlockFace blockFace;
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Material bucket;
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public PlayerBucketFillEvent(Player who, Block blockClicked, BlockFace blockFace, Material bucket, ItemStack itemInHand) {
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super(Type.PLAYER_BUCKET_FILL, who);
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this.blockClicked = blockClicked;
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this.blockFace = blockFace;
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this.itemStack = itemInHand;
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this.bucket = bucket;
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}
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public Material getBucket() {
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return bucket;
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}
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public ItemStack getItemStack() {
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return itemStack;
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}
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public Block getBlockClicked() {
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return blockClicked;
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}
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public BlockFace getBlockFace() {
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return blockFace;
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}
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public void setItemStack(ItemStack itemStack) {
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this.itemStack = itemStack;
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}
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public boolean isCancelled() {
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return cancelled;
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}
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public void setCancelled(boolean cancel) {
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this.cancelled = cancel;
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}
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}
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