
If you use BlockFace in any way, to compensate the directionals being incorrect, you can still have backwards compatibility if you add in the handling in your plugin: boolean legacyBlockFace = BlockFace.NORTH().getModX() == -1; (and then handle it accordingly) If you didn't special case your directions to fix what's being fixed here... Hurray! Your plugin should now work.
146 lines
3.1 KiB
Java
146 lines
3.1 KiB
Java
package org.bukkit.material;
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import org.bukkit.block.BlockFace;
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import org.bukkit.Material;
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/**
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* Represents a lever
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*/
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public class Lever extends SimpleAttachableMaterialData implements Redstone {
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public Lever() {
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super(Material.LEVER);
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}
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public Lever(final int type) {
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super(type);
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}
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public Lever(final Material type) {
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super(type);
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}
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public Lever(final int type, final byte data) {
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super(type, data);
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}
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public Lever(final Material type, final byte data) {
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super(type, data);
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}
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/**
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* Gets the current state of this Material, indicating if it's powered or
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* unpowered
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*
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* @return true if powered, otherwise false
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*/
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public boolean isPowered() {
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return (getData() & 0x8) == 0x8;
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}
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/**
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* Set this lever to be powered or not.
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*
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* @param isPowered whether the lever should be powered or not
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*/
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public void setPowered(boolean isPowered) {
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setData((byte) (isPowered ? (getData() | 0x8) : (getData() & ~0x8)));
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}
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/**
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* Gets the face that this block is attached on
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*
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* @return BlockFace attached to
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*/
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public BlockFace getAttachedFace() {
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byte data = (byte) (getData() & 0x7);
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switch (data) {
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case 0x1:
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return BlockFace.WEST;
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case 0x2:
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return BlockFace.EAST;
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case 0x3:
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return BlockFace.NORTH;
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case 0x4:
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return BlockFace.SOUTH;
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case 0x5:
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case 0x6:
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return BlockFace.DOWN;
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case 0x0:
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case 0x7:
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return BlockFace.UP;
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}
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return null;
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}
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/**
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* Sets the direction this lever is pointing in
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*/
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public void setFacingDirection(BlockFace face) {
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byte data = (byte) (getData() & 0x8);
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BlockFace attach = getAttachedFace();
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if (attach == BlockFace.DOWN) {
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switch (face) {
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case SOUTH:
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case NORTH:
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data |= 0x5;
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break;
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case EAST:
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case WEST:
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data |= 0x6;
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break;
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}
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} else if (attach == BlockFace.UP) {
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switch (face) {
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case SOUTH:
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case NORTH:
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data |= 0x7;
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break;
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case EAST:
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case WEST:
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data |= 0x0;
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break;
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}
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} else {
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switch (face) {
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case EAST:
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data |= 0x1;
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break;
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case WEST:
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data |= 0x2;
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break;
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case SOUTH:
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data |= 0x3;
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break;
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case NORTH:
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data |= 0x4;
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break;
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}
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}
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setData(data);
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}
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@Override
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public String toString() {
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return super.toString() + " facing " + getFacing() + " " + (isPowered() ? "" : "NOT ") + "POWERED";
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}
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@Override
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public Lever clone() {
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return (Lever) super.clone();
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}
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}
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