74 lines
2.0 KiB
Java
74 lines
2.0 KiB
Java
package org.bukkit.event.entity;
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import org.bukkit.entity.ThrownExpBottle;
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import org.bukkit.event.HandlerList;
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/**
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* Called when a ThrownExpBottle hits and releases experience.
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*/
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public class ExpBottleEvent extends ProjectileHitEvent {
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private static final HandlerList handlers = new HandlerList();
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private int exp;
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private boolean showEffect = true;
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public ExpBottleEvent(final ThrownExpBottle bottle, final int exp) {
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super(bottle);
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this.exp = exp;
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}
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@Override
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public ThrownExpBottle getEntity() {
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return (ThrownExpBottle) entity;
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}
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/**
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* This method indicates if the particle effect should be shown.
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*
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* @return true if the effect will be shown, false otherwise
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*/
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public boolean getShowEffect() {
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return this.showEffect;
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}
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/**
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* This method sets if the particle effect will be shown.
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* This does not change the experience created.
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*
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* @param showEffect
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* true indicates the effect will be shown,
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* false indicates no effect will be shown
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*/
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public void setShowEffect(final boolean showEffect) {
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this.showEffect = showEffect;
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}
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/**
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* This method retrieves the amount of experience to be created.
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* The number indicates a total amount to be divided into orbs.
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*
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* @return the total amount of experience to be created
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*/
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public int getExperience() {
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return exp;
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}
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/**
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* This method sets the amount of experience to be created.
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* The number indicates a total amount to be divided into orbs.
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*
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* @param exp the total amount of experience to be created
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*/
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public void setExperience(final int exp) {
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this.exp = exp;
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}
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@Override
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public HandlerList getHandlers() {
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return handlers;
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}
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public static HandlerList getHandlerList() {
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return handlers;
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}
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}
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