57 lines
1.5 KiB
Java
57 lines
1.5 KiB
Java
package org.bukkit.event.block;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockState;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.HandlerList;
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/**
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* Called when a block fades, melts or disappears based on world conditions
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* <p />
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* Examples:
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* <ul>
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* <li>Snow melting due to being near a light source.</li>
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* <li>Ice melting due to being near a light source.</li>
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* </ul>
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* <p />
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* If a Block Fade event is cancelled, the block will not fade, melt or disappear.
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*/
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@SuppressWarnings("serial")
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public class BlockFadeEvent extends BlockEvent implements Cancellable {
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private static final HandlerList handlers = new HandlerList();
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private boolean cancelled;
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private final BlockState newState;
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public BlockFadeEvent(final Block block, final BlockState newState) {
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super(block);
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this.newState = newState;
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this.cancelled = false;
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}
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/**
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* Gets the state of the block that will be fading, melting or disappearing.
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*
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* @return The block state of the block that will be fading, melting or disappearing
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*/
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public BlockState getNewState() {
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return newState;
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}
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public boolean isCancelled() {
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return cancelled;
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}
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public void setCancelled(boolean cancel) {
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this.cancelled = cancel;
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}
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@Override
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public HandlerList getHandlers() {
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return handlers;
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}
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public static HandlerList getHandlerList() {
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return handlers;
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}
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}
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