package org.bukkit.event.player; import org.bukkit.Player; /** * Stores details for players attempting to log in */ public class PlayerLoginEvent extends PlayerEvent { private Result result; private String message; public PlayerLoginEvent(final Type type, final Player player) { super(type, player); this.result = Result.ALLOWED; this.message = ""; } public PlayerLoginEvent(final Type type, final Player player, final Result result, final String message) { super(type, player); this.result = result; this.message = message; } /** * Gets the current result of the login, as an enum * * @return Current Result of the login */ public Result getResult() { return result; } /** * Sets the new result of the login, as an enum * * @param result New result to set */ public void setResult(final Result result) { this.result = result; } /** * Gets the current kick message that will be used if getResult() != Result.ALLOWED * * @return Current kick message */ public String getKickMessage() { return message; } /** * Sets the kick message to display if getResult() != Result.ALLOWED * * @param message New kick message */ public void setKickMessage(final String message) { this.message = message; } /** * Allows the player to log in */ public void allow() { result = Result.ALLOWED; message = ""; } /** * Disallows the player from logging in, with the given reason * * @param result New result for disallowing the player * @param message Kick message to display to the user */ public void disallow(final Result result, final String message) { this.result = result; this.message = message; } /** * Basic kick reasons for communicating to plugins */ public enum Result { /** * The player is allowed to log in */ ALLOWED, /** * The player is not allowed to log in, due to the server being full */ KICK_FULL, /** * The player is not allowed to log in, due to them being banned */ KICK_BANNED, /** * The player is not allowed to log in, for reasons undefined */ KICK_OTHER } }