package org.bukkit; /** * A list of sounds that the server is able to send to players. */ public enum Sound { BOW_FIRE(1002), CLICK1(1001), CLICK2(1000), DOOR_SOUND(1003), EXTINGUISH(1004), RECORD_PLAY(1005), SMOKE(2000), STEP_SOUND(2001); private final int soundIdentifier; Sound(int soundIdentifier) { this.soundIdentifier = soundIdentifier; } public int getSoundIdentifier() { return this.soundIdentifier; } }