package org.bukkit.event.weather; import org.bukkit.World; import org.bukkit.event.Cancellable; /** * Stores data for weather changing in a world */ public class WeatherChangeEvent extends WeatherEvent implements Cancellable { private boolean canceled; private boolean to; private World world; public WeatherChangeEvent(World world, boolean to) { super(Type.WEATHER_CHANGE, world); this.world = world; this.to = to; } /** * Gets the cancellation state of this event. A canceled event will not * be executed in the server, but will still pass to other plugins * * @return true if this event is canceled */ public boolean isCancelled() { return canceled; } /** * Sets the cancellation state of this event. A canceled event will not * be executed in the server, but will still pass to other plugins * * @param cancel true if you wish to cancel this event */ public void setCancelled(boolean cancel) { canceled = cancel; } /** * Gets the state of weather that the world is being set to * * @return true if the weather is being set to raining, false otherwise */ public boolean toWeatherState() { return to; } }