package org.bukkit.event.player; import org.bukkit.entity.Player; import org.bukkit.event.Cancellable; /** * * @author azi */ public class PlayerToggleSneakEvent extends PlayerEvent implements Cancellable { private boolean cancel = false; public PlayerToggleSneakEvent(final Player player) { super(Type.PLAYER_TOGGLE_SNEAK, player); } /** * Gets the cancellation state of this event. A cancelled event will not * be executed in the server, but will still pass to other plugins * * @return true if this event is cancelled */ public boolean isCancelled() { return cancel; } /** * Sets the cancellation state of this event. A cancelled event will not * be executed in the server, but will still pass to other plugins * * @param cancel true if you wish to cancel this event */ public void setCancelled(boolean cancel) { this.cancel = cancel; } }