package org.bukkit.event; /** * Represents an event's priority in execution */ public enum EventPriority { /** * Event call is of very low importance and should be ran first, to allow * other plugins to further customise the outcome */ LOWEST(0), /** * Event call is of low importance */ LOW(1), /** * Event call is neither important or unimportant, and may be ran normally */ NORMAL(2), /** * Event call is of high importance */ HIGH(3), /** * Event call is critical and must have the final say in what happens * to the event */ HIGHEST(4), /** * Event is listened to purely for monitoring the outcome of an event. *

* No modifications to the event should be made under this priority */ MONITOR(5); private final int slot; private EventPriority(int slot) { this.slot = slot; } public int getSlot() { return slot; } }