package org.bukkit.material; import org.bukkit.Material; import org.bukkit.block.BlockFace; /** * Represents a furnace. */ public class Furnace extends FurnaceAndDispenser { public Furnace() { super(Material.FURNACE); } /** * Instantiate a furnace facing in a particular direction. * * @param direction the direction the furnace's "opening" is facing */ public Furnace(BlockFace direction) { this(); setFacingDirection(direction); } public Furnace(final int type) { super(type); } public Furnace(final Material type) { super(type); } public Furnace(final int type, final byte data) { super(type, data); } public Furnace(final Material type, final byte data) { super(type, data); } @Override public Furnace clone() { return (Furnace) super.clone(); } }