package org.bukkit.entity; /** * Represents a Pig Zombie. */ public interface PigZombie extends Zombie { /** * Get the pig zombie's current anger level. * * @return The anger level. */ int getAnger(); /** * Set the pig zombie's current anger level. * * @param level The anger level. Higher levels of anger take longer to wear off. */ void setAnger(int level); /** * Shorthand; sets to either 0 or the default level. * * @param angry Whether the zombie should be angry. */ void setAngry(boolean angry); /** * Shorthand; gets whether the zombie is angry. * * @return True if the zombie is angry, otherwise false. */ boolean isAngry(); }