package org.bukkit.event.block; import org.bukkit.block.Block; import org.bukkit.entity.Player; import org.bukkit.event.Cancellable; /** * * @author Meaglin */ public class BlockBreakEvent extends BlockEvent implements Cancellable { private Player player; private boolean cancel; public BlockBreakEvent(final Block theBlock, Player player) { super(Type.BLOCK_BREAK, theBlock); this.player = player; this.cancel = false; } /** * Returns the player doing the damage * * @return */ public Player getPlayer() { return player; } public boolean isCancelled() { return cancel; } public void setCancelled(boolean cancel) { this.cancel = cancel; } }