package org.bukkit.entity; /** * Represents a Wolf */ public interface Wolf extends Animals { /** * Checks if this wolf is angry * * @return Anger true if angry */ public boolean isAngry(); /** * Sets the anger of this wolf * * @param angry true if angry */ public void setAngry(boolean angry); /** * Checks if this wolf is sitting * * @return true if sitting */ public boolean isSitting(); /** * Sets if this wolf is sitting * * @param sitting true if sitting */ public void setSitting(boolean sitting); /** * Check if this wolf is tame * * @return true if tame */ public boolean isTame(); /** * Sets if wolf is tame * * @param tame true if tame */ public void setTame(boolean tame); /** * Gets the name of the current owning player * * @return owners name, "" or null if unowned */ public String getOwner(); /** * Set the wolf to be owned by given player (also is tamed) * * @param player name of owner, or null/"" if setting to unowned */ public void setOwner(String player); }