6 Commits

Author SHA1 Message Date
Dinnerbone
95d92e406e Tweaks to command system to allow setting executors via plugins (no more ambiguous onCommand in plugins) 2011-02-28 00:30:59 +00:00
EvilSeph
a748069eb3 We need to set cmdSuccess accordingly. 2011-02-18 21:30:19 -05:00
Dinnerbone
2188275a00 Exception handling in commands 2011-02-18 16:25:06 +00:00
stevenh
a89a96416b Refactored event calling so its front loading avoiding the lookup for each event call.
This now uses an annoymous class implementing IExecutor that facilitates direct event method handler calling

Changed commands from being executed exclusively by a player to by a CommandSender to facilitate external command callers such as rcon

Fixed CustomEventListener

Merged in additional events

Added getFullName to PluginDescriptionFile which returns the combination of Name and Version

There's also a few bits of reformatting as it seems someones been editing with either tabs or dos eol :(
2011-01-29 16:23:56 +00:00
Dinnerbone
eee866bf25 Fixed empty check in PluginCommand 2011-01-20 03:08:15 +00:00
VictorD
0951ed5de8 Updated commands to have optional aliases, and to fallback to /pluginName:cmdName on name conflict. 2011-01-18 01:12:50 +01:00