Erik Broes
|
992f1f2bf3
|
Whitespace + general cleanup
|
2011-05-15 14:06:02 +02:00 |
|
sk89q
|
b87835c16d
|
Added dispenser event.
|
2011-05-08 02:57:26 -07:00 |
|
Raphfrk
|
5956abc439
|
Added setArmorContents as a method for PlayerInventory.
|
2011-05-02 02:08:06 -04:00 |
|
Celtic Minstrel
|
6ed9db18b7
|
Add recipe classes and an addRecipe method in the server interface.
|
2011-05-01 23:40:15 -04:00 |
|
Erik Broes
|
b39503de71
|
Updated README for line-ending demands, also fixed line-endigs.
|
2011-04-25 13:24:32 +02:00 |
|
EvilSeph
|
cba06d412f
|
Fixed getData() not returning the correct values.
|
2011-04-25 07:17:12 -04:00 |
|
VictorD
|
aa0614d785
|
Added a few null pointer checks and performed minor touchups (tried improving a few equals, clone and hashCode methods).
|
2011-03-05 12:27:51 +01:00 |
|
Limb
|
2834a41f3a
|
Implemented Inventory.contains with a minimum amount of item required. As per feature request #187
|
2011-02-04 04:06:04 +08:00 |
|
Erik Broes
|
01988e8f6b
|
General cleanup (deprecated+whitespace)
|
2011-02-02 00:28:41 +01:00 |
|
Dinnerbone
|
9ac3600a07
|
Renamed ItemStack.set/getDamage to durability, which is now a short. Added Material.getMaxDurability
|
2011-01-31 01:06:53 +00:00 |
|
Tahg
|
5c70e86d89
|
fixed storage of data field
|
2011-01-17 17:39:27 -05:00 |
|
Erik Broes
|
13ded78086
|
Updated Inventory with proper generics, fixed ItemStack to have data as 'Byte' so we can put in nulls when not having data.
|
2011-01-17 01:50:33 +01:00 |
|
Erik Broes
|
8a9d21c7f3
|
Added Invenrory.removeItem(ItemStack...)
|
2011-01-16 16:10:32 +01:00 |
|
sk89q
|
757fc26e4a
|
Added item-in-hand related API.
|
2011-01-15 19:33:19 -08:00 |
|
sk89q
|
d84827914b
|
Added setContents() to Inventory.
|
2011-01-15 14:41:25 -08:00 |
|
Dinnerbone
|
ec69ae1033
|
All inventory stuff in org.bukkit moved to org.bukkit.inventory
|
2011-01-15 21:27:40 +00:00 |
|