Wizjany
4f02864447
Added events for endermen pickup/placement blocks and methods to get/set the block that an enderman is holding. Thanks Wizjany
2011-09-20 18:48:56 +01:00
EvilSeph
f6318cedda
Added DamageCause.SUICIDE.
2011-08-12 21:48:31 -04:00
sunkid
879390d1fa
Retiring EntityDamageByProjectileEvent in favor of EntityDamageEvent.
2011-07-28 02:23:40 -04:00
Erik Broes
6ff9f7cad6
Remove superfluous javadocs
2011-07-17 17:20:22 +02:00
EvilSeph
2a7dd93cb5
More JavaDoc improvements.
2011-07-15 17:18:32 -04:00
EvilSeph
212849fc21
Added reasons for entities regaining health.
2011-06-30 14:43:00 -04:00
EvilSeph
d8f0f0d17c
More JavaDoc improvements.
2011-06-25 22:46:19 -04:00
EvilSeph
d590a96586
JavaDoc cleanup.
2011-06-22 17:22:17 -04:00
EvilSeph
fcfa05f482
Added SpawnReasons to CreatureSpawn events. Thanks winsock!
2011-06-21 16:25:01 -04:00
EvilSeph
cdd73612bf
Added Target Reasons for Wolf events. Thanks Deaygo!
2011-06-18 22:29:07 -04:00
sunkid
230d6dfa7f
Added the concept of a projectile.
2011-06-18 22:20:47 -04:00
EvilSeph
a5e6cfa714
Added EntityRegainHealthEvent. Thanks TimWolla!
2011-06-17 16:54:23 -04:00
sunkid
82475d3497
Added the concept of an Explosive.
2011-06-17 16:54:23 -04:00
Erik Broes
0ac6a0bfe6
Generic cleanup
2011-06-12 12:49:08 +02:00
EvilSeph
7837906a2a
Added ItemSpawnEvent. Thanks myers!
2011-06-11 00:26:18 -04:00
EvilSeph
8c3a7e75f6
Added EntityTame event. Thanks halvors!
2011-06-09 04:03:53 -04:00
Stephen
55bc828c2c
Added various 1.6 portal events.
2011-06-08 18:30:48 -04:00
EvilSeph
d72be8bd86
Added get/setLastDamageCause. Thanks sunkid!
2011-05-16 00:25:35 -04:00
Erik Broes
992f1f2bf3
Whitespace + general cleanup
2011-05-15 14:06:02 +02:00
EvilSeph
a5aa113ce3
Added a lot of events relating to weather, including those for entities. Thanks wizjany!
2011-04-25 19:46:10 -04:00
Stephen
bd5d86665a
Added painting events (thanks verrier and tanelsuurhans)
2011-04-25 23:25:55 +02:00
Dinnerbone
626edb3eb0
Added LIGHTNING as a possible source of damage
2011-04-21 17:29:07 +01:00
Tahg
4378464989
added some API for entities
2011-04-04 01:14:26 -04:00
Dinnerbone
32b3c77165
Line endings, consistency!
2011-03-27 21:27:27 +01:00
Erik Broes
94894216e8
Some more backwards incompatible changes (minor though), also a ton of small cleanup.
...
onPluginEnable(PluginEvent event) -> onPluginEnable(PluginEnableEvent event)
onPluginDisable(PluginEvent event) -> onPluginDisable(PluginDisableEvent event)
onVehicleUpdate(VehicleEvent event) -> onVehicleUpdate(VehicleUpdateEvent event)
onWorldSave(WorldEvent event) -> onWorldSave(WorldSaveEvent event)
onWorldLoad(WorldEvent event) -> onWorldLoad(WorldLoadEvent event)
2011-03-26 22:32:14 +01:00
Erik Broes
8cf7b9e371
Renamed many events/constants to be not past tense <-- Major Break says: "HI"
2011-03-23 16:58:26 +01:00
Gunther De Wachter
f89e47ba9c
Added DamageType.VOID
2011-03-17 20:04:02 +01:00
Dinnerbone
1de6f5bef8
Purged deprecated MobType and MobSpawner
2011-03-07 16:29:03 +00:00
Tahg
b2847fdf8c
added yield to explosions
2011-02-19 23:36:59 -05:00
Dinnerbone
361d8f2b9f
Shifting damage events per http://forums.bukkit.org/threads/oops-i-broke-your-plugins.599/#post-67424 (This breaks stuff!)
2011-02-19 17:08:14 +00:00
ss2man44
93f6e5191e
Added CREATURE_SPAWN event
2011-02-16 22:28:44 -05:00
Erik Broes
0f93997077
Windows and executable, should be 0644
2011-02-12 16:16:14 +01:00
culturespy
01ca4cc35b
Added EXPLOSION_PRIMED event.
2011-02-12 02:47:27 -05:00
James Logsdon
49ced27311
Adding EntityDamageEvent.setDamage()
2011-02-11 19:16:44 -05:00
Erik Broes
01988e8f6b
General cleanup (deprecated+whitespace)
2011-02-02 00:28:41 +01:00
Dinnerbone
8911adae05
Removed EntityDeathEvent.setDrops() (just use getDrops.add/etc)
2011-01-30 20:24:36 +00:00
stevenh
39c4a5a2e9
merge with head
2011-01-29 17:18:32 +00:00
stevenh
a89a96416b
Refactored event calling so its front loading avoiding the lookup for each event call.
...
This now uses an annoymous class implementing IExecutor that facilitates direct event method handler calling
Changed commands from being executed exclusively by a player to by a CommandSender to facilitate external command callers such as rcon
Fixed CustomEventListener
Merged in additional events
Added getFullName to PluginDescriptionFile which returns the combination of Name and Version
There's also a few bits of reformatting as it seems someones been editing with either tabs or dos eol :(
2011-01-29 16:23:56 +00:00
Dinnerbone
6c4698c313
ENTITY_DEATH
2011-01-27 13:25:20 +00:00
Taylor Kelly
30144a15d1
EntityTargetEvent
2011-01-26 14:27:43 -05:00
Adam Tanner
da167fe2f5
EntityExplodeEvent keeps track of its Location.
2011-01-21 23:59:34 +08:00
sk89q
af769715f3
Added suffocation damage as an event.
2011-01-20 02:10:35 -08:00
Andrew Ardill
4342ea7c7f
fix for entity damaged by projectile event
2011-01-20 20:22:34 +11:00
speakeasy
f4908db7c1
Added EntityExplodeEvent :D
2011-01-18 00:22:02 +08:00
Andrew Ardill
db5d43c2a9
Implementation of the EntityDamage*Events.
...
A new event EntityDamageByProjectileEvent was created. EntityDamageByProjectileEvent
adds the ability to get the projectile entity (such as an egg) and also set if
the projectile 'bounces'. New interfaces were created to facilitate all kinds
of projectile entities. Changes were made to facilitate the new event, and
enable other events, for plugins and event listeners.
2011-01-16 14:13:44 +01:00
Dinnerbone
ba635ade10
Moved block stuff from org.bukkit to org.bukkit.block
2011-01-15 21:37:08 +00:00
Dinnerbone
4764962cf9
All entity stuff in org.bukkit moved to org.bukkit.entity
2011-01-15 21:20:59 +00:00
Erik Broes
9afcb8ecc7
Events should be present tense, not paste tense.
2011-01-15 21:26:42 +01:00
Taylor Kelly
c5e31fd6f3
Remove @overrides from EntityCombust
2011-01-11 19:41:04 -05:00
Taylor Kelly
219c0772fd
EntityCombustEvent
2011-01-10 02:59:30 +00:00