Added world.getSeaLevel()
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@ -686,6 +686,15 @@ public interface World {
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*/
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public int getMaxHeight();
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/**
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* Gets the sea level for this world.
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*
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* This is often half of {@link #getMaxHeight()}
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*
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* @return Sea level
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*/
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public int getSeaLevel();
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/**
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* Gets whether the world's spawn area should be kept loaded into memory or not.
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*
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