Can now create worlds with specific seeds

This commit is contained in:
Dinnerbone 2011-03-31 21:46:05 +01:00
parent e1055afd1f
commit eae2711738

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@ -133,6 +133,18 @@ public interface Server {
*/
public World createWorld(String name, World.Environment environment);
/**
* Creates or loads a world with the given name.
* If the world is already loaded, it will just return the equivalent of
* getWorld(name)
*
* @param name Name of the world to load
* @param environment Environment type of the world
* @param seed Seed value to create the world with
* @return Newly created or loaded World
*/
public World createWorld(String name, World.Environment environment, long seed);
/**
* Gets the world with the given name
*