Added Server.getTime and Server.setTime
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@ -51,4 +51,18 @@ public interface Server {
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* @return An array of worlds
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*/
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public World[] getWorlds();
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/**
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* Gets the in-game time on the server (in hours*1000)
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*
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* @return The current time in hours*1000
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*/
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public long getTime();
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/**
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* Sets the in-game time on the server (in hours*1000)
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*
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* @param time The time to set the in-game time to (in hours*1000)
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*/
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public void setTime(long time);
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}
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