Add API for controlling mob despawn away from players. Adds BUKKIT-2986
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@ -278,4 +278,19 @@ public interface LivingEntity extends Entity {
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* @return true if there is a line of sight, false if not.
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* @return true if there is a line of sight, false if not.
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*/
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*/
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public boolean hasLineOfSight(Entity other);
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public boolean hasLineOfSight(Entity other);
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/**
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* Returns if the entity despawns when away from players or not.<br />
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* By default animals are not removed while other mobs are.
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*
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* @return true if the entity is removed when away from players
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*/
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public boolean getRemoveWhenFarAway();
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/**
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* Sets whether or not the entity despawns when away from players or not.
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*
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* @param remove The remove status
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*/
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public void setRemoveWhenFarAway(boolean remove);
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}
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}
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