From cb46f4b8fe3e8484c9343c9bd235a3fb322604c8 Mon Sep 17 00:00:00 2001 From: EvilSeph Date: Thu, 8 Mar 2012 22:10:17 -0500 Subject: [PATCH] Made zombie invasions fire CreatureSpawn event. Fixes BUKKIT-1090 --- src/main/java/org/bukkit/event/entity/CreatureSpawnEvent.java | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/main/java/org/bukkit/event/entity/CreatureSpawnEvent.java b/src/main/java/org/bukkit/event/entity/CreatureSpawnEvent.java index 5bd3a0ad..6337e33e 100644 --- a/src/main/java/org/bukkit/event/entity/CreatureSpawnEvent.java +++ b/src/main/java/org/bukkit/event/entity/CreatureSpawnEvent.java @@ -128,6 +128,10 @@ public class CreatureSpawnEvent extends EntityEvent implements Cancellable { * When an iron golem is spawned to defend a village */ VILLAGE_DEFENSE, + /** + * When a zombie is spawned to invade a village + */ + VILLAGE_INVASION, /** * When a creature is manually spawned */