Added useExactLoginLocation(). Closes BUKKIT-145

useExactLoginLocation() looks for settings.use-exact-login-location within bukkit.yml.

If true, we will bypass Vanilla's behaviour of checking for collisions and moving the player if needed when they login.

If false, we will continue to follow Vanilla's behaviour and move players that 'collide' with objects when they login.
This commit is contained in:
EvilSeph 2012-01-29 06:33:50 -05:00
parent 839d00f9d6
commit b4713855e2

View File

@ -441,6 +441,16 @@ public interface Server extends PluginMessageRecipient {
*/ */
public boolean getAllowFlight(); public boolean getAllowFlight();
/**
* Gets whether to use vanilla (false) or exact behaviour (false).
*
* Vanilla behaviour: check for collisions and move the player if needed.
* Exact behaviour: spawn players exactly where they should be.
*
* @return Whether to use vanilla (false) or exact behaviour (true).
*/
public boolean useExactLoginLocation();
/** /**
* Shutdowns the server, stopping everything. * Shutdowns the server, stopping everything.
*/ */