Added suffocation damage as an event.
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@ -93,6 +93,12 @@ public class EntityDamageEvent extends EntityEvent implements Cancellable {
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*
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* Damage: fall height - 3.0
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*/
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SUFFOCATION,
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/**
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* Damage caused by being put in a block
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*
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* Damage: 1
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*/
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FALL,
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/**
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* Damage caused by direct exposure to fire
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