Implemented BLOCK_FLOW
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@ -1,6 +1,8 @@
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package org.bukkit.event.block;
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import java.util.HashSet;
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import java.util.List;
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import org.bukkit.Block;
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import org.bukkit.BlockFace;
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import org.bukkit.event.Event;
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@ -9,7 +11,7 @@ import org.bukkit.event.Event;
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* Holds information for events with a source block and a destination block
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*/
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public class BlockFlowEvent extends BlockEvent {
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protected HashSet<BlockFlow> faceList;
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protected final HashSet<BlockFlow> faceList;
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public BlockFlowEvent(final Event.Type type, final Block block, BlockFace... faces) {
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super(type, block);
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@ -21,13 +23,24 @@ public class BlockFlowEvent extends BlockEvent {
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}
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}
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public BlockFlowEvent(final Event.Type type, final Block block, List<BlockFace> faces) {
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super(type, block);
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this.faceList = new HashSet<BlockFlow>();
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if (faces != null && faces.size() > 0) {
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for (BlockFace theFace : faces) {
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faceList.add(new BlockFlow(theFace));
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}
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}
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}
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/**
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* Gets the location this player moved to
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* We don't want plugins changing the eligible flowing faces
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* therefore give them a new HashSet instance
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*
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* @return Block the block is event originated from
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*/
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public HashSet<BlockFlow> getFaces() {
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return faceList;
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return new HashSet<BlockFlow>(faceList);
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}
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/**
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