Added method to fake a block change request for a player. Alas, my Justin Bieber playing sign can work again!
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@ -141,6 +141,26 @@ public interface Player extends HumanEntity, CommandSender {
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* @return
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* @return
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*/
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*/
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public void playNote(Location loc, byte instrument, byte note);
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public void playNote(Location loc, byte instrument, byte note);
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/**
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* Send a block change. This fakes a block change packet for a user at
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* a certain location. This will not actually change the world in any way.
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*
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* @param loc
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* @param material
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* @param data
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*/
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public void sendBlockChange(Location loc, Material material, byte data);
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/**
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* Send a block change. This fakes a block change packet for a user at
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* a certain location. This will not actually change the world in any way.
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*
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* @param loc
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* @param material
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* @param data
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*/
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public void sendBlockChange(Location loc, int material, byte data);
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/**
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/**
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* Forces an update of the player's entire inventory.
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* Forces an update of the player's entire inventory.
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