Added the missing effects to the Effect enum.
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@ -10,8 +10,14 @@ public enum Effect {
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DOOR_TOGGLE(1003),
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DOOR_TOGGLE(1003),
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EXTINGUISH(1004),
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EXTINGUISH(1004),
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RECORD_PLAY(1005),
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RECORD_PLAY(1005),
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GHAST_SHRIEK(1007),
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GHAST_SHOOT(1008),
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BLAZE_SHOOT(1009),
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SMOKE(2000),
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SMOKE(2000),
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STEP_SOUND(2001);
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STEP_SOUND(2001),
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POTION_BREAK(2002),
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ENDER_SIGNAL(2003),
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MOBSPAWNER_FLAMES(2004);
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private final int id;
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private final int id;
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