Added world.spawnTree(), world.spawnBigTree().
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@ -27,4 +27,20 @@ public interface World {
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*/
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*/
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public ArrowEntity spawnArrow(Location loc, Vector velocity,
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public ArrowEntity spawnArrow(Location loc, Vector velocity,
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float speed, float spread);
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float speed, float spread);
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/**
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* Spawns a tree at a location.
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*
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* @param loc
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* @return whether the tree was created
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*/
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public boolean generateTree(Location loc);
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/**
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* Spawns a big tree at a location.
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*
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* @param loc
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* @return whether the tree was created
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*/
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public boolean generateBigTree(Location loc);
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}
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}
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