Rename EntityHuman -> HumanEntity
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@ -4,7 +4,7 @@ package org.bukkit;
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/**
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/**
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* Represents a human entity, such as an NPC or a player
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* Represents a human entity, such as an NPC or a player
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*/
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*/
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public interface EntityHuman extends LivingEntity {
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public interface HumanEntity extends LivingEntity {
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/**
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/**
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* Gets the item this entity has currently selected, which will be shown in
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* Gets the item this entity has currently selected, which will be shown in
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* their hand
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* their hand
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@ -5,7 +5,7 @@ package org.bukkit;
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* Represents a player, connected or not
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* Represents a player, connected or not
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*
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*
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*/
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*/
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public interface Player extends EntityHuman {
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public interface Player extends HumanEntity {
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/**
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/**
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* Returns the name of this player
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* Returns the name of this player
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*
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*
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