EntityExplodeEvent: Add constructor that takes yeild parameter
The Ender Dragon causes blocks to explode as it flies through them. These blocks by default do not drop any items, so the default yeild for this explosion event is 0. Previously the event had the default value hard-coded to 0.3F, which is inaccurate in this situation. We derecate the constructor with no yield, as any default yield should really be left up to the implementation to decide, not the API.
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@ -1,11 +1,12 @@
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package org.bukkit.event.entity;
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import java.util.List;
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import org.bukkit.Location;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Entity;
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import org.bukkit.Location;
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import org.bukkit.event.Cancellable;
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import java.util.List;
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/**
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* Called when an entity explodes
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*/
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@ -13,13 +14,19 @@ public class EntityExplodeEvent extends EntityEvent implements Cancellable {
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private boolean cancel;
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private Location location;
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private List<Block> blocks;
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private float yield = 0.3F;
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private float yield;
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@Deprecated
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public EntityExplodeEvent(Entity what, Location location, List<Block> blocks) {
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this(what, location, blocks, 0.3F);
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}
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public EntityExplodeEvent(Entity what, Location location, List<Block> blocks, float yield) {
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super(Type.ENTITY_EXPLODE, what);
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this.location = location;
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this.cancel = false;
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this.blocks = blocks;
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this.yield = yield;
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this.cancel = false;
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}
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public boolean isCancelled() {
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