From 47d436c38610b9dc6b8ca5a0bb7c07f8c18f6cf5 Mon Sep 17 00:00:00 2001 From: afforess Date: Sun, 3 Apr 2011 11:40:38 -0400 Subject: [PATCH] Added interface for player.saveData and player.loadData. --- src/main/java/org/bukkit/entity/Player.java | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java index def7315d..0ed318c4 100644 --- a/src/main/java/org/bukkit/entity/Player.java +++ b/src/main/java/org/bukkit/entity/Player.java @@ -98,6 +98,18 @@ public interface Player extends HumanEntity, CommandSender { */ public void setSneaking(boolean sneak); + /** + * Saves the players current location, health, inventory, motion, and other information into the username.dat file, in the world/player folder + */ + public void saveData(); + + /** + * Loads the players current location, health, inventory, motion, and other information from the username.dat file, in the world/player folder + * + * Note: This will overwrite the players current inventory, health, motion, etc, with the state from the saved dat file. + */ + public void loadData(); + /** * Forces an update of the player's entire inventory. *