[Bleeding] Added DamageCause.POISON/MAGIC and RegainReason.MAGIC/MAGIC_REGEN for potions
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@ -167,6 +167,18 @@ public class EntityDamageEvent extends EntityEvent implements Cancellable {
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* Damage: 1
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*/
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STARVATION,
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/**
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* Damage caused due to an ongoing poison effect
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*
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* Damage: 1
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*/
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POISON,
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/**
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* Damage caused by being hit by a damage potion or spell
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*
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* Damage: variable
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*/
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MAGIC,
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/**
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* Custom damage.
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* <p />
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@ -83,6 +83,14 @@ public class EntityRegainHealthEvent extends EntityEvent implements Cancellable
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* When a player regains health from eating consumables
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*/
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EATING,
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/**
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* When a player is healed by a potion or spell
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*/
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MAGIC,
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/**
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* When a player is healed over time by a potion or spell
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*/
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MAGIC_REGEN,
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/**
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* Any other reason not covered by the reasons above
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*/
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