Add EXPLOSION and DEFAULT RemoveCauses to the HangingBreakEvent.

EXPLOSION is used when a hanging entity is removed by an explosion.
DEFAULT is used when a hanging entity is removed by an uncategorised
cause.
This commit is contained in:
EvilSeph 2012-10-31 13:53:24 -04:00
parent 3d4100a327
commit 414f949379

View File

@ -42,6 +42,10 @@ public class HangingBreakEvent extends HangingEvent implements Cancellable {
* Removed by an entity
*/
ENTITY,
/**
* Removed by an explosion
*/
EXPLOSION,
/**
* Removed by placing a block on it
*/
@ -50,6 +54,10 @@ public class HangingBreakEvent extends HangingEvent implements Cancellable {
* Removed by destroying the block behind it, etc
*/
PHYSICS,
/**
* Removed by an uncategorised cause
*/
DEFAULT,
}
@Override