Fix for placing blocks after interacting with a block

This commit is contained in:
Erik Broes 2011-03-24 12:12:21 +01:00
parent c1d9eac987
commit 2916cba631

View File

@ -30,7 +30,7 @@ public class PlayerInteractEvent extends PlayerEvent implements Cancellable {
this.blockClicked = clickedBlock;
this.blockFace = clickedFace;
useItemInHand = item == null ? Result.DENY : Result.ALLOW;
useItemInHand = item == null ? Result.DENY : Result.DEFAULT;
useClickedBlock = clickedBlock == null ? Result.DENY : Result.ALLOW;
}